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1. Every time you jump, 10% of your shields are depleted. - in Feedback/Requests [original thread]
What is it with the increase of stupid feedback/suggestions lately?
- by Fargen Icehole - at 2013.04.10 10:47:00
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2. How about some options for spawning in Ambush? - in Feedback/Requests [original thread]
I like it. As a heavy, I can't carry equipment (so no uplinks for me) and sometimes you're in a match without any teammates putting them down. Sometimes even if they do put down uplinks, your team is getting overrun so much that the enemy team fin...
- by Fargen Icehole - at 2013.04.10 10:46:00
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3. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
+1, proto heavies need a SLIGHT buff. I like the idea of adding passive stats to higher level suits. Seems like it makes the suits better w/o them being godly like in earlier builds where proto suits had more base HP. Also, makes players more spe...
- by Fargen Icehole - at 2013.03.18 00:15:00
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4. DROMMY WINS everyone else got trolled. :D - in Feedback/Requests [original thread]
For the millionth time.... HMG needs a 10% range reduction and/or a 10% faster heat-up time. Nothing more. And regarding the Kinetic Mod (sprint booster) The best you can do is to add a complex one that increases your sprint speed by 12%, this wo...
- by Fargen Icehole - at 2013.02.25 00:08:00
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5. Memo to those wanting a Heavy/HMG nerf. (and to Devs considering it) - in Feedback/Requests [original thread]
OP: Couldn't have said it better myself.
- by Fargen Icehole - at 2013.02.19 23:18:00
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6. feedback: spawning mechanic - in Feedback/Requests [original thread]
You can't have spawning on teammates. That would negate the drop uplink module. More people need to start carrying (and using) the modules. My only suggestion is: Include a small, temporary circle of invincibility when you spawn. Currently, even...
- by Fargen Icehole - at 2012.11.09 16:44:00
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7. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Yeah, I'd rather have watered down visuals, as long as the gameplay is smooth.
- by Fargen Icehole - at 2012.10.22 00:07:00
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